中文简介
《触觉交易》(TOH)是一本学术性的档案期刊,它论述了通过触摸来获取信息和操作物体的科学、技术和应用。与本期刊相关的触觉交互包括人类、机器对物体的人工探索和操作的各个方面,以及在真实、虚拟、远程操作或网络环境中进行的两者之间的交互。与本出版物有关的研究领域包括但不限于以下专题:人类触觉和多感官的感知和行动、明确与人类触觉有关的运动控制方面、通过被动或主动工具和机器进行的触觉相互作用,能够在局部或远处感知、允许或创造触觉互动的设备,触觉渲染及其与虚拟现实中的图形和听觉渲染、算法、控件和触觉设备的动态、用户以及两者之间的交互的联系,人机的性能和安全,有触觉反馈,在人机相互作用的背景下的触觉,使用触觉装置和相互作用的系统和网络,包括多模式反馈,上述应用,例如在教育、康复、医学、计算机辅助设计等领域,技能培训、电脑游戏、驱动控制、模拟和可视化。
英文简介
IEEE Transactions on Haptics (ToH) is a scholarly archival journal that addresses the science, technology, and applications associated with information acquisition and object manipulation through touch. Haptic interactions relevant to this journal include all aspects of manual exploration and manipulation of objects by humans, machines and interactions between the two, performed in real, virtual, teleoperated or networked environments. Research areas of relevance to this publication include, but are not limited to, the following topics: Human haptic and multi-sensory perception and action, Aspects of motor control that explicitly pertain to human haptics, Haptic interactions via passive or active tools and machines, Devices that sense, enable, or create haptic interactions locally or at a distance, Haptic rendering and its association with graphic and auditory rendering in virtual reality, Algorithms, controls, and dynamics of haptic devices, users, and interactions between the two, Human-machine performance and safety with haptic feedback, Haptics in the context of human-computer interactions, Systems and networks using haptic devices and interactions, including multi-modal feedback, Application of the above, for example in areas such as education, rehabilitation, medicine, computer-aided design, skills training, computer games, driver controls, simulation, and visualization.
近年期刊自引率趋势图
JCR分区
JCR分区等级 | JCR所属学科 | 分区 | 影响因子 |
Q2 | COMPUTER SCIENCE, CYBERNETICS | Q2 | 3.105 |
近年期刊影响因子趋势图
CiteScore数值
CiteScore | SJR | SNIP | 学科类别 | 分区 | 排名 | 百分位 |
5.20 | 1.101 | 1.435 | 大类:Computer Science 小类:Computer Science Applications | Q2 | 202 / 747 |
73% |
大类:Computer Science 小类:Human-Computer Interaction | Q2 | 47 / 128 |
63% |
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